attributed to the revenue from VR services (under Game segment) with portfolio distribution shifted more onto animation and game segment in comparison to the previous performance period Gross Profit and Gross
financial statement of Yggdrazil Group PLC. As follows: (Unit: Thoundsand THB) Q1/2020 Q1/2019 Change(∆) %∆ Revenue by business units VFX 19,005 11,938 7,067 59.20% Game 4,138 3,539 599 16.93% Movie/Animation
the increase were mainly due to increased revenue from animation segment and reverse allowance for doubtful account from 2018 Analysis of operating result Revenue Business categories/Segments For the
กกำรขำยของบริษัทฯ ในไตรมำสท่ี 3 ปี2562 มีสำเหตุหลกัมำไดร้ับงำนเกี่ยวกบั VR ซ่ึงเป็นส่วนหน่ึงของแผนกเกม ซ่ึงเป็นส่วนงวด 9 เดือนรำยไดไ้ม่ไดเ้ปลี่ยนแปลงมำก แต่สัดส่วนของรำยไดจ้ะเป็นในทำง animation และ เกม
of live. At present, a lot of 60-year-old persons are healthy and intelligent to make contribution to many useful activities and have longer live expectancy. With larger amount of pensions to be
://www.sec.or.th/EN/Pages/News_Detail.aspx?SECID=8176 SEC introduces PE trust to support movie, digital content and animation industries Bangkok, July 4, 2014 ? The SEC promotes private equity trust (PE trust) as an
period 3,457,420 5,628,359 -38.57% 16,623,372 12,944,324 28.42% Page 2 of 2 Revunue from animation BU, decrease by 16.67% YoY from the delay in kick off procedure from new customers. Revenue from game BU
, story boards, model characters) ▪ Production (i.e. modeling, animation preparation, character animation) ▪ Post-production (i.e. music and sound, editorial) Ownership of intellectual property rights
. KEY BUSINESS AND STRATEGIC UPDATES 1) ADVERTISING – LAYING A STRONG FOUNDATION FOR GROWTH BY MAKING STRATEGIC PARTNERSHIPS AND CREATING INNOVATIVE PRODUCTS VGI GLOBAL MEDIA PLC INTELLIGENT DIGITAL
study of AGM agenda and intelligent and aggressive inquiries to company management. We are cultivating a productive environment where well-educated and well-informed shareholders will become more involved