attributed to the revenue from VR services (under Game segment) with portfolio distribution shifted more onto animation and game segment in comparison to the previous performance period Gross Profit and Gross
financial statement of Yggdrazil Group PLC. As follows: (Unit: Thoundsand THB) Q1/2020 Q1/2019 Change(∆) %∆ Revenue by business units VFX 19,005 11,938 7,067 59.20% Game 4,138 3,539 599 16.93% Movie/Animation
the increase were mainly due to increased revenue from animation segment and reverse allowance for doubtful account from 2018 Analysis of operating result Revenue Business categories/Segments For the
reasons were: Revenues from circulation decreased 17% with circulation revenues of comic books decreased 21%, revenue from children books decreased 7% and revenue of pocket books decreased 13%. Revenues
same period of 2017 since the Group is in the process of business restructuring. The main reasons were: Revenues from circulation decreased 48% with circulation revenue of comic books decreased 42
decreased 35.10% compared to the same period of 2017. The main reasons were: Revenues from circulation decreased 40.02% with circulation revenues of comic books and children books decreasing 50.52%, and
same period of 2016. The main reasons were: Revenues from circulation decreased 20% with circulation revenues of comic books decreased 23%, revenue from children books decreased 21% and revenue of
same period of 2016. The main reasons were: Revenues from circulation decreased 18% with circulation revenues of comic books decreased 23%, revenue from children books decreased 14% and revenue of
same period of 2018. The main reasons were: Revenues from circulation decreased 15.24% with circulation revenues of comic books and children books decreasing 33.23%. On the other hand, revenues from
comic books and children books decreasing 27.63%. On the other hand, pocket books increased 28.20%. • Revenues from rendering of services decreased 70.6% due to less margins from publishing, distributing