AIS PLAY video platform, AIS has started to implement a fixed-mobile-content (FMC) convergence strategy to acquire/retain quality customer segments in order to increase revenue per household in the long
preferred payment channel. While the awareness of our video platform (AIS PLAY) continued (2mn active subscribers) , in 1Q19 AIS has made a strong presence in eSports arena aiming to support gaming ecosystems
customers. AIS Play, the video platform, steadily grew in consumer awareness and views, reaching more than 2mn monthly active users in FY19. Enterprise business (i.e. enterprise data service (EDS), cloud
. Mobile revenue improved 2.6% YoY, mainly from postpaid segment. Average data usage increased to 4GB/sub/month, supported by growing 4G handset adoption (35%) and popularity of video streaming. The fixed
platforms to serve both consumers and enterprises. Our VDO platform called AIS PLAY received higher awareness and was listed among the top five of video-viewing applications with current active subscribers
, driven by growing popularity of video streaming, worry-free data packages, and increasing 4G device penetration (42%). As a result, non-voice revenue expanded to 60% of service revenue (excluding IC
year while demand for mobile data nearly doubled YoY to 6.7GB/data sub/month from video streaming and increased 4G handset penetration (46%). To compete for quality subscribers who bring growth in data
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han targeted to bscribers and llowing that, i derpinned by po to 38% of servic a consumption hype of video orded 445,900 s the target to ars. As the thir omers percept mpaigns. Instea
รูปแบบ video และ slide เพิ่มเติมจากการจัดท าแบบ filing เน่ืองจากเป็นการสื่อสารด้วยภาพและเสียงจึงน่าจะท าให้ผู้ลงทุนสนใจมากกว่าหนังสือชี้ชวนหรือ executive summary ซึ่งจากการรับฟังความคิดเห็นปรากฏว่า ผู้