attributed to the revenue from VR services (under Game segment) with portfolio distribution shifted more onto animation and game segment in comparison to the previous performance period Gross Profit and Gross
financial statement of Yggdrazil Group PLC. As follows: (Unit: Thoundsand THB) Q1/2020 Q1/2019 Change(∆) %∆ Revenue by business units VFX 19,005 11,938 7,067 59.20% Game 4,138 3,539 599 16.93% Movie/Animation
demand from Computer graphic for game teaser. 30 June 2020 31 December 2019 Assets 373,535,743 423,148,055 -11.72% Liabilities 30,875,378 62,485,201 -50.59% Equity 342,660,365 360,662,854 -4.99% (Unit: THB
results as at the year 2019. 3. To consider and approve the 2019 financial statements for the year ended 31 December 2019. 4. To consider and approve the non - profit apportionment 5. To acknowledge the
year ended % Change 2019 2018 THB Mil % THB Mil % Revenue from sales or services 1. Visual effect 53.6 27.3 57.6 33.2 -6.9 2. Animation movie 94.2 47.9 57.5 33.1 63.8 3. Game & Production 47.9 24.4 55.6
of 2019, this was the first time for the Company to use the largest event space of up to 3 halls, namely EH98, EH99, and EH100, along with the “Thailand Game EXPO” , the largest gaming gear and gaming
number of attendees than expectation. In addition, the Company also organized an event “Thailand Game EXPO by AIS ESports” 2nd, the largest game and gaming exhibition in the country responding to the
ended 31 December 2019. 4. To consider and approve the non - profit apportionment and dividend payment derived from operating results for the year ended 31 December 2019. 5. To consider and approve the
ended 31 December 2019. 4. To consider and approve the non - profit apportionment and dividend payment derived from operating results for the year ended 31 December 2019. 5. To consider and approve the
Thailand, was held at a new location first time, the Bangkok International Trade & Exhibition Centre (BITEC), using the largest event space up to 3 halls, namely EH98 - EH100, along with the “ Thailand Game